对于嵌入式系统而言,特别对于没有使用操作系统,裸机运行程序的嵌入式系统,如何高效便捷的进行系统调试往往是一个比较令人头疼的问题。不久前,我接触到一个国产嵌入式操作系统,Thread RTOS,其中,该系统集成的finsh shell工具让我有种眼前一亮的感觉,它将shell工具引入到嵌入式系统中,极大的方便了系统的调试。
然而,finsh shell运行在操作系统之上,体积也比较大,对于某些小型嵌入式设备,基本是与其无缘了,既然如此,我们为何不自己编写一个shell呢。
我们首先对shell的运行原理进行分析,通过在命令行输入命令,shell对命令进行解析,然后执行相应的操作,更通俗的,就是使用输入的字符串,匹配到对应的函数,然后执行。那么,我们需要建立一个命令-函数的一一对应的关系,定义结构体。
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| typedef struct { uint8_t *name; shellFunction function; uint8_t *desc; }SHELL_CommandTypeDef;
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其中,shellFunction为函数指针类型,定义为
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| typedef void (*shellFunction)();
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有了定义之后,我们建立一个表,将所有的命令以及对应的函数进行声明
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const SHELL_CommandTypeDef shellCommandList[] = { {(uint8_t *)"letter", shellLetter, (uint8_t *)"letter shell"}, {(uint8_t *)"reboot", shellReboot, (uint8_t *)"reboot system"}, {(uint8_t *)"help", shellShowCommandList, (uint8_t *)"show command list"}, {(uint8_t *)"clear", shellClear, (uint8_t *)"clear command line"}, {(uint8_t *)"iap", iapMain, (uint8_t *)"iap"}, {(uint8_t *)"tftp", iapTftp, (uint8_t *)"start TFTP server"}, {(uint8_t *)"userApp", iapJumpToApplication, (uint8_t *)"run user application"}, {(uint8_t *)"erase", (void (*)())iapErase, (uint8_t *)"erase user application"},
#if SHELL_USE_PARAMETER == 1 {(uint8_t *)"paraTest", (void (*)())shellParaTest, (uint8_t *)"test parameter"}, #endif
};
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然后,我们只需要获得输入的命令,并将其和命令表中的命令进行匹配,然后执行相应的函数即可,完整代码如下:
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void shellHandler(uint8_t receiveData) { static uint8_t runFlag; static CONTROL_Status controlFlag = CONTROL_FREE;
switch (receiveData) { case '\r': case '\n': if (shellCommandFlag >= SHELL_COMMAND_MAX_LENGTH - 1) { shellDisplay("\r\nError: Command is too long\r\n"); shellCommandBuff[shellCommandFlag] = 0; shellCommandFlag = 0; shellDisplay(SHELL_COMMAND); break; }
if (shellCommandFlag == 0) { shellDisplay(SHELL_COMMAND); break; } else { shellCommandBuff[shellCommandFlag++] = 0; #if SHELL_USE_PARAMETER == 1 commandCount = 0;
uint8_t j = 0; for (int8_t i = 0; i < shellCommandFlag; i++) { if (shellCommandBuff[i] != ' ' && shellCommandBuff[i] != '\t' && shellCommandBuff[i] != 0) { commandPara[commandCount][j++] = shellCommandBuff[i]; } else { if (j != 0) { commandPara[commandCount][j] = 0; commandCount ++; j = 0; } } } shellCommandFlag = 0;
if (commandCount == 0) { shellDisplay(SHELL_COMMAND); break; }
#if SHELL_USE_HISTORY ==1 shellStringCopy(shellHistoryCommand[shellHistoryFlag++], shellCommandBuff); if (++shellHistoryCount > SHELL_HISTORY_MAX_NUMBER) { shellHistoryCount = SHELL_HISTORY_MAX_NUMBER; } if (shellHistoryFlag >= SHELL_HISTORY_MAX_NUMBER) { shellHistoryFlag = 0; } shellHistoryOffset = 0; #endif
shellDisplay("\r\n"); runFlag = 0;
for (int8_t i = sizeof(shellCommandList) / sizeof(SHELL_CommandTypeDef) - 1; i >= 0; i--) { if (strcmp((const char *)commandPara[0], (const char *)shellCommandList[i].name) == 0) { runFlag = 1; shellCommandList[i].function(commandCount, commandPointer); break; } }
#else
shellCommandBuff[shellCommandFlag] = 0; shellCommandFlag = 0; shellDisplay("\r\n"); runFlag = 0; for (int8_t i = sizeof(shellCommandList) / sizeof(SHELL_CommandTypeDef) - 1; i >= 0; i--) { if (strcmp((const char *)shellCommandBuff, (const char *)shellCommandList[i].name) == 0) { runFlag = 1; shellCommandList[i].function(); break; } } #endif
if (runFlag == 0) { shellDisplay("Command not found"); } } shellDisplay(SHELL_COMMAND); break;
case 0x08: if (shellCommandFlag != 0) { shellCommandFlag--; shellBackspace(1); } break;
case '\t': #if SHELL_USE_HISTORY == 1 if (shellHistoryCount != 0) { shellBackspace(shellCommandFlag); shellCommandFlag = shellStringCopy(shellCommandBuff, shellHistoryCommand[(shellHistoryFlag + SHELL_HISTORY_MAX_NUMBER - 1) % SHELL_HISTORY_MAX_NUMBER]); shellDisplay(shellCommandBuff); } else { shellBackspace(shellCommandFlag); shellCommandFlag = 4; shellStringCopy(shellCommandBuff, (uint8_t *)"help"); shellDisplay(shellCommandBuff); } #endif break;
case 0x1B: controlFlag = CONTROL_STEP_ONE; break;
default: switch ((uint8_t)controlFlag) { case CONTROL_STEP_TWO: if (receiveData == 0x41) { #if SHELL_USE_HISTORY == 1 shellBackspace(shellCommandFlag); if (shellHistoryOffset-- <= -((shellHistoryCount > shellHistoryFlag) ? shellHistoryCount : shellHistoryFlag)) { shellHistoryOffset = -((shellHistoryCount > shellHistoryFlag) ? shellHistoryCount : shellHistoryFlag); } shellCommandFlag = shellStringCopy(shellCommandBuff, shellHistoryCommand[(shellHistoryFlag + SHELL_HISTORY_MAX_NUMBER + shellHistoryOffset) % SHELL_HISTORY_MAX_NUMBER]); shellDisplay(shellCommandBuff); #else #endif } else if (receiveData == 0x42) { #if SHELL_USE_HISTORY == 1 if (++shellHistoryOffset >= 0) { shellHistoryOffset = -1; break; } shellBackspace(shellCommandFlag); shellCommandFlag = shellStringCopy(shellCommandBuff, shellHistoryCommand[(shellHistoryFlag + SHELL_HISTORY_MAX_NUMBER + shellHistoryOffset) % SHELL_HISTORY_MAX_NUMBER]); shellDisplay(shellCommandBuff); #else #endif } else if (receiveData == 0x43) { } else if (receiveData == 0x44) { } else { controlFlag = CONTROL_FREE; goto normal; } break;
case CONTROL_STEP_ONE: if (receiveData == 0x5B) { controlFlag = CONTROL_STEP_TWO; } else { controlFlag = CONTROL_FREE; goto normal; } break;
case CONTROL_FREE: normal: if (shellCommandFlag < SHELL_COMMAND_MAX_LENGTH - 1) { shellCommandBuff[shellCommandFlag++] = receiveData; shellDisplayByte(receiveData); } else { shellCommandFlag++; shellDisplayByte(receiveData); } break;
} break; } }
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我们使用串口进行命令的输入和输出,在输入命令并回车之后,程序解析命令,根据空格将输入分开为命令和参数,对命令进行匹配,匹配到命令之后,执行函数。
完整代码之后会同步到github。
end